armory/Shaders
2019-02-26 23:35:00 +01:00
..
blend_pass Need for speed 2018-12-05 17:47:45 +01:00
bloom_pass Need for speed 2018-12-05 17:47:45 +01:00
blur_adaptive_pass Faster 2018-12-06 15:23:08 +01:00
blur_bilat_blend_pass Shader fixes 2018-12-30 23:05:06 +01:00
blur_bilat_pass Faster 2018-12-06 15:23:08 +01:00
blur_edge_pass Shader fixes 2018-12-07 13:48:40 +01:00
blur_gaus_pass Faster 2018-12-06 15:23:08 +01:00
blur_pass Faster 2018-12-06 15:23:08 +01:00
blur_shadow_pass Faster 2018-12-06 15:23:08 +01:00
combine_pass Faster 2018-12-06 15:23:08 +01:00
compositor_pass Fix define 2019-02-23 10:15:06 +01:00
copy_mrt2_pass Faster 2018-12-06 15:23:08 +01:00
copy_mrt3_pass Faster 2018-12-06 15:23:08 +01:00
copy_mrt4_pass Faster 2018-12-06 15:23:08 +01:00
copy_pass Reduce shader count 2017-12-20 15:37:58 +01:00
debug_draw Format 2019-01-30 17:45:54 +01:00
debug_normals Faster 2018-12-06 15:23:08 +01:00
debug_velocity Faster 2018-12-06 15:23:08 +01:00
deferred_light Expose cone aperture 2019-02-09 15:34:16 +01:00
deferred_light_mobile Uniform fixes 2018-12-15 19:03:11 +01:00
deferred_light_solid Deferred modes 2018-12-10 09:46:46 +01:00
dilate_pass Faster 2018-12-06 15:23:08 +01:00
downsample_depth Shader fixes 2018-12-07 13:48:40 +01:00
fxaa_pass Faster 2018-12-06 15:23:08 +01:00
grease_pencil Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
include Faster 2018-12-06 15:23:08 +01:00
max_luminance_pass max_luminance pass 2018-03-07 23:37:47 +01:00
motion_blur_pass Motion blur fixes 2019-02-10 18:08:38 +01:00
motion_blur_veloc_pass Motion blur fixes 2019-02-10 18:08:38 +01:00
probe_cubemap Improve light probe 2019-01-15 20:49:03 +01:00
probe_planar Probe fixes 2018-12-21 11:37:10 +01:00
smaa_blend_weight Fix v dir 2018-12-01 12:48:29 +01:00
smaa_edge_detect Faster 2018-12-06 15:23:08 +01:00
smaa_neighborhood_blend Faster 2018-12-06 15:23:08 +01:00
ssao_pass Shader fixes 2018-12-07 13:48:40 +01:00
ssgi_blur_pass Faster 2018-12-06 15:23:08 +01:00
ssgi_pass Fix ndc vector 2019-02-19 17:11:33 +01:00
ssr_pass Deferred modes 2018-12-10 09:46:46 +01:00
sss_pass Transluc + sss fixes 2019-01-24 12:47:51 +01:00
std Cleanup ltc 2019-02-26 23:35:00 +01:00
supersample_resolve Need for speed 2018-12-05 17:47:45 +01:00
taa_pass Exporter fixes 2018-12-20 22:37:39 +01:00
translucent_resolve Transluc + sss fixes 2019-01-24 12:47:51 +01:00
visibility_pass Cube shadow fixes 2019-02-12 12:39:41 +01:00
volumetric_light Update volumetric 2019-01-28 11:28:21 +01:00
voxel_bounce Add Khamake Threads option for faster builds 2018-08-30 15:42:25 +02:00
voxel_light HLSL voxels 2019-01-11 20:42:16 +01:00
water_pass Fix water_pass depth 2019-01-09 19:10:20 +01:00
world_pass Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00