__init__.py
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Begin true material builder
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2016-12-13 01:09:17 +01:00 |
cycles.py
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Merge play and build panels
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2017-01-17 18:13:54 +01:00 |
functions.py
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Improve material parsing
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2017-01-04 00:13:52 +01:00 |
make.py
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
make_decal.py
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New material builder progress
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2016-12-19 01:25:22 +01:00 |
make_depth.py
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
make_mesh.py
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
make_overlay.py
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Mat builder on par
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2016-12-20 00:39:18 +01:00 |
make_shadowmap.py
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
make_skin.py
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Use vec4s for skinning
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2017-02-07 14:14:05 +01:00 |
make_tess.py
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Mat builder on par
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2016-12-20 00:39:18 +01:00 |
make_transluc.py
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Fix shader paths
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2016-12-21 00:51:04 +01:00 |
mat_state.py
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New material builder progress
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2016-12-19 01:25:22 +01:00 |
mat_utils.py
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Gen shadow context
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2017-02-07 14:55:49 +01:00 |
shader.py
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
shader_data.py
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Fix instanced shadows
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2017-01-14 17:37:18 +01:00 |
texture.py
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Fix file check
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2017-01-13 11:24:35 +01:00 |