armory/blender/material
2017-02-07 14:55:49 +01:00
..
__init__.py Begin true material builder 2016-12-13 01:09:17 +01:00
cycles.py Merge play and build panels 2017-01-17 18:13:54 +01:00
functions.py Improve material parsing 2017-01-04 00:13:52 +01:00
make.py Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
make_decal.py New material builder progress 2016-12-19 01:25:22 +01:00
make_depth.py Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
make_mesh.py Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
make_overlay.py Mat builder on par 2016-12-20 00:39:18 +01:00
make_shadowmap.py Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
make_skin.py Use vec4s for skinning 2017-02-07 14:14:05 +01:00
make_tess.py Mat builder on par 2016-12-20 00:39:18 +01:00
make_transluc.py Fix shader paths 2016-12-21 00:51:04 +01:00
mat_state.py New material builder progress 2016-12-19 01:25:22 +01:00
mat_utils.py Gen shadow context 2017-02-07 14:55:49 +01:00
shader.py Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
shader_data.py Fix instanced shadows 2017-01-14 17:37:18 +01:00
texture.py Fix file check 2017-01-13 11:24:35 +01:00