__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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Fix vertex attribute passing for depth pass
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2019-02-11 09:05:53 +01:00 |
cycles_functions.py
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Fresnel node fix
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2018-11-14 12:06:42 +01:00 |
make.py
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Transluc + sss fixes
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2019-01-24 12:47:51 +01:00 |
make_attrib.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_cluster.py
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More shader fixes
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2019-02-01 17:33:22 +01:00 |
make_decal.py
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Fix emission declaration
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2019-02-11 16:10:37 +01:00 |
make_depth.py
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Use per-target color mask
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2019-04-06 13:03:04 +02:00 |
make_finalize.py
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Fix legacy shaders flag
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2019-02-10 20:37:38 +01:00 |
make_inst.py
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Fix lod generation
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2019-01-08 22:49:21 +01:00 |
make_mesh.py
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Mobile shader fix
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2019-04-04 11:23:53 +02:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_particle.py
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Clip particle with nan
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2019-03-19 08:31:13 +01:00 |
make_shader.py
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Transluc + sss fixes
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2019-01-24 12:47:51 +01:00 |
make_skin.py
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Packed pos fixes
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2018-12-16 22:28:57 +01:00 |
make_tess.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
make_voxel.py
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Use per-target color mask
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2019-04-06 13:03:04 +02:00 |
mat_batch.py
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New cache
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2018-12-19 20:10:34 +01:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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Transluc + sss fixes
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2019-01-24 12:47:51 +01:00 |
shader.py
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Use per-target color mask
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2019-04-06 13:03:04 +02:00 |