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blend_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
bloom_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
blur_adaptive_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
blur_edge_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
blur_gaus_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
blur_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
combine_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
compositor_pass
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More compositor nodes + clean up.
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2016-08-15 23:45:03 +02:00 |
copy_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
debug_normals
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
debug_velocity
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
deferred
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
deferred_indirect
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
deferred_light
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
env_map
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
forward
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
fxaa_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
godrays_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
hybrid
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
motion_blur_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
motion_blur_veloc_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
pt_final_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
pt_trace_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
smaa_blend_weight
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
smaa_edge_detect
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
smaa_neighborhood_blend
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
ssao_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
ssao_reproject_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
ssdo_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
ssr_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
sss_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
taa_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
translucent_resolve
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |
water_pass
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Prepare for the new shader compiler.
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2016-08-13 20:38:45 +02:00 |