armory/blender/arm/material
2018-12-16 22:28:57 +01:00
..
__init__.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
cycles.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
cycles_functions.py Fresnel node fix 2018-11-14 12:06:42 +01:00
make.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
make_attrib.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
make_cluster.py Use shadow samplers, remove arm_dev 2018-12-15 15:07:30 +01:00
make_decal.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
make_depth.py Use d3d11 on windows 2018-12-15 13:33:59 +01:00
make_finalize.py Use d3d11 on windows 2018-12-15 13:33:59 +01:00
make_inst.py Instanced rotation and scale 2018-08-29 09:35:48 +02:00
make_mesh.py Uniform fixes 2018-12-15 19:03:11 +01:00
make_overlay.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
make_particle.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
make_shader.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
make_skin.py Packed pos fixes 2018-12-16 22:28:57 +01:00
make_tess.py More shader write fixes 2018-03-27 10:10:12 +02:00
make_transluc.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
make_voxel.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
mat_batch.py Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
mat_state.py Improve skinning 2017-10-10 09:57:23 +02:00
mat_utils.py Update shadowmap props 2018-12-10 00:02:40 +01:00
shader.py Faster and smaller vertex data 2018-12-14 15:27:43 +01:00