armory/blender/arm/logicnode/navmesh_goto_location.py
2017-04-08 20:05:35 +02:00

19 lines
586 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class GoToLocationNode(Node, ArmLogicTreeNode):
'''Navigate to location node'''
bl_idname = 'LNGoToLocationNode'
bl_label = 'Go To Location'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketShader', 'Location')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(GoToLocationNode, category='Navmesh')