armory/blender/start.py
2020-08-19 17:20:41 +02:00

59 lines
1.6 KiB
Python
Executable file

import arm.nodes_logic
import arm.nodes_material
import arm.props_traits_props
import arm.props_traits
import arm.props_lod
import arm.props_tilesheet
import arm.props_exporter
import arm.props_bake
import arm.props_renderpath
import arm.props_properties
import arm.props_collision_filter_mask
import arm.props
import arm.props_ui
import arm.handlers
import arm.utils
import arm.keymap
registered = False
def register(local_sdk=False):
global registered
registered = True
arm.utils.register(local_sdk=local_sdk)
arm.props_traits_props.register()
arm.props_traits.register()
arm.props_lod.register()
arm.props_tilesheet.register()
arm.props_exporter.register()
arm.props_bake.register()
arm.props_renderpath.register()
arm.props_properties.register()
arm.props.register()
arm.props_ui.register()
arm.nodes_logic.register()
arm.nodes_material.register()
arm.keymap.register()
arm.handlers.register()
arm.props_collision_filter_mask.register()
def unregister():
global registered
registered = False
arm.keymap.unregister()
arm.utils.unregister()
arm.nodes_material.unregister()
arm.nodes_logic.unregister()
arm.handlers.unregister()
arm.props_ui.unregister()
arm.props.unregister()
arm.props_traits_props.unregister()
arm.props_traits.unregister()
arm.props_lod.unregister()
arm.props_tilesheet.unregister()
arm.props_exporter.unregister()
arm.props_bake.unregister()
arm.props_renderpath.unregister()
arm.props_properties.unregister()
arm.props_collision_filter_mask.unregister()