armory/blender/arm/node_utils.py
2020-10-28 20:29:01 +01:00

56 lines
2.2 KiB
Python
Executable file

from typing import Type
import bpy
from nodeitems_utils import NodeItem
def find_node_by_link(node_group, to_node, inp):
for link in node_group.links:
if link.to_node == to_node and link.to_socket == inp:
if link.from_node.bl_idname == 'NodeReroute': # Step through reroutes
return find_node_by_link(node_group, link.from_node, link.from_node.inputs[0])
return link.from_node
def find_node_by_link_from(node_group, from_node, outp):
for link in node_group.links:
if link.from_node == from_node and link.from_socket == outp:
return link.to_node
def find_link(node_group, to_node, inp):
for link in node_group.links:
if link.to_node == to_node and link.to_socket == inp:
return link
def get_node_by_type(node_group, ntype):
for node in node_group.nodes:
if node.type == ntype:
return node
def get_node_armorypbr(node_group):
for node in node_group.nodes:
if node.type == 'GROUP' and node.node_tree.name.startswith('Armory PBR'):
return node
def get_input_node(node_group, to_node, input_index):
for link in node_group.links:
if link.to_node == to_node and link.to_socket == to_node.inputs[input_index]:
if link.from_node.bl_idname == 'NodeReroute': # Step through reroutes
return find_node_by_link(node_group, link.from_node, link.from_node.inputs[0])
return link.from_node
def get_output_node(node_group, from_node, output_index):
for link in node_group.links:
if link.from_node == from_node and link.from_socket == from_node.outputs[output_index]:
if link.to_node.bl_idname == 'NodeReroute': # Step through reroutes
return find_node_by_link_from(node_group, link.to_node, link.to_node.inputs[0])
return link.to_node
def nodetype_to_nodeitem(node_type: Type[bpy.types.Node]) -> NodeItem:
"""Create a NodeItem from a given node class."""
# Internal node types seem to have no bl_idname attribute
if issubclass(node_type, bpy.types.NodeInternal):
return NodeItem(node_type.__name__)
return NodeItem(node_type.bl_idname)