armory/blender/arm/logicnode/postprocess_colorgrading_get_shadow_node.py
Alexander 60f72e7e0e Merge in PPM
Redone and ready to be merged with Armory
2020-03-04 17:45:19 +01:00

20 lines
746 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ColorgradingGetShadowNode(Node, ArmLogicTreeNode):
'''Colorgrading Get Shadow node'''
bl_idname = 'LNColorgradingGetShadowNode'
bl_label = 'Colorgrading Get Shadow'
bl_icon = 'QUESTION'
def init(self, context):
self.outputs.new('NodeSocketFloat', 'ShadowMax')
self.outputs.new('NodeSocketVector', 'Saturation')
self.outputs.new('NodeSocketVector', 'Contrast')
self.outputs.new('NodeSocketVector', 'Gamma')
self.outputs.new('NodeSocketVector', 'Gain')
self.outputs.new('NodeSocketVector', 'Offset')
add_node(ColorgradingGetShadowNode, category='Postprocess')