armory/blender/arm/logicnode/postprocess_lenstexture_get.py
Alexander 60f72e7e0e Merge in PPM
Redone and ready to be merged with Armory
2020-03-04 17:45:19 +01:00

19 lines
690 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class LenstextureGetNode(Node, ArmLogicTreeNode):
'''Get Tonemapper Effect'''
bl_idname = 'LNLenstextureGetNode'
bl_label = 'Get Lenstexture'
bl_icon = 'QUESTION'
def init(self, context):
self.outputs.new('NodeSocketFloat', 'Center Min Clip')
self.outputs.new('NodeSocketFloat', 'Center Max Clip')
self.outputs.new('NodeSocketFloat', 'Luminance Min')
self.outputs.new('NodeSocketFloat', 'Luminance Max')
self.outputs.new('NodeSocketFloat', 'Brightness Exponent')
add_node(LenstextureGetNode, category='Postprocess')