armory/blender/arm/logicnode/physics_apply_torque.py
2020-08-07 14:03:29 -03:00

19 lines
571 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ApplyTorqueNode(Node, ArmLogicTreeNode):
'''Apply torque node'''
bl_idname = 'LNApplyTorqueNode'
bl_label = 'Apply Torque'
bl_icon = 'NONE'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketVector', 'Torque')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(ApplyTorqueNode, category='Physics')