armory/blender/arm/logicnode/rp_config.py
2020-08-07 14:05:48 -03:00

29 lines
907 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class RpConfigNode(Node, ArmLogicTreeNode):
'''Configure renderpath node'''
bl_idname = 'LNRpConfigNode'
bl_label = 'Rp Config'
bl_icon = 'NONE'
property0: EnumProperty(
items = [('SSGI', 'SSGI', 'SSGI'),
('SSR', 'SSR', 'SSR'),
('Bloom', 'Bloom', 'Bloom'),
('GI', 'GI', 'GI'),
('Motion Blur', 'Motion Blur', 'Motion Blur')
],
name='', default='SSGI')
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketBool', 'On')
self.outputs.new('ArmNodeSocketAction', 'Out')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(RpConfigNode, category='Renderpath')