armory/blender/arm/logicnode/input/LN_get_input_map_key.py

15 lines
496 B
Python

from arm.logicnode.arm_nodes import *
class GetInputMapKeyNode(ArmLogicTreeNode):
"""Get key data if it exists in the input map."""
bl_idname = 'LNGetInputMapKeyNode'
bl_label = 'Get Input Map Key'
arm_version = 1
def arm_init(self, context):
self.add_input('ArmStringSocket', 'Input Map')
self.add_input('ArmStringSocket', 'Key')
self.add_output('ArmFloatSocket', 'Scale', default_value = 1.0)
self.add_output('ArmFloatSocket', 'Deadzone')