armory/blender/arm/logicnode/physics/LN_get_rb_data.py

27 lines
1.1 KiB
Python

from arm.logicnode.arm_nodes import *
class GetRigidBodyDataNode(ArmLogicTreeNode):
"""Returns the data of the given rigid body."""
bl_idname = 'LNGetRigidBodyDataNode'
bl_label = 'Get RB Data'
arm_section = 'props'
arm_version = 1
def arm_init(self, context):
self.inputs.new('ArmNodeSocketObject', 'Object')
self.outputs.new('ArmBoolSocket', 'Is RB')
self.outputs.new('ArmIntSocket', 'Collision Group')
self.outputs.new('ArmIntSocket', 'Collision Mask')
self.outputs.new('ArmBoolSocket', 'Is Animated')
self.outputs.new('ArmBoolSocket', 'Is Static')
self.outputs.new('ArmFloatSocket', 'Angular Damping')
self.outputs.new('ArmFloatSocket', 'Linear Damping')
self.outputs.new('ArmFloatSocket', 'Friction')
self.outputs.new('ArmFloatSocket', 'Mass')
#self.outputs.new('ArmStringSocket', 'Collision Shape')
#self.outputs.new('ArmIntSocket', 'Activation State')
#self.outputs.new('ArmBoolSocket', 'Is Gravity Enabled')
#self.outputs.new(ArmVectorSocket', Angular Factor')
#self.outputs.new('ArmVectorSocket', Linear Factor')