armory/blender/arm/logicnode/object/LN_set_object_name.py
2020-09-24 19:49:21 -03:00

17 lines
561 B
Python

from arm.logicnode.arm_nodes import *
class SetNameNode(ArmLogicTreeNode):
"""Use to set the name of an object."""
bl_idname = 'LNSetNameNode'
bl_label = 'Set Object Name'
arm_version = 1
def init(self, context):
super(SetNameNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketString', 'Name')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(SetNameNode, category=PKG_AS_CATEGORY, section='props')