armory/blender/arm/material
2018-04-14 15:07:05 +02:00
..
__init__.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
cycles.py Pre-fetch shader textures 2018-03-26 18:04:11 +02:00
cycles_functions.py Add wavelength material node 2017-09-01 15:24:46 +02:00
make.py Flags clean up 2018-04-14 15:07:05 +02:00
make_decal.py Clean up decal material 2018-04-09 23:31:56 +02:00
make_depth.py Writing shader attribs 2018-03-26 18:15:02 +02:00
make_mesh.py Forward path fix vxgi intensity 2018-03-27 12:29:12 +02:00
make_overlay.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
make_particle.py Fix refract 2017-10-16 09:25:18 +02:00
make_rect.py Simplify shader include 2018-01-29 23:52:42 +01:00
make_shader.py Keep materials with fake user 2018-02-16 19:57:27 +01:00
make_skin.py Render path UI refactor 2018-03-15 16:02:56 +01:00
make_tess.py More shader write fixes 2018-03-27 10:10:12 +02:00
make_texture.py Fix image convert 2018-03-26 16:28:27 +02:00
make_transluc.py Shader compiler fixes 2017-11-10 15:18:44 +01:00
make_voxel.py Use latest Kha 2018-03-21 17:53:44 +01:00
mat_batch.py Exporter fixes 2018-03-27 10:54:19 +02:00
mat_state.py Improve skinning 2017-10-10 09:57:23 +02:00
mat_utils.py Fix warning print 2018-03-06 22:05:36 +01:00
shader.py More shader write fixes 2018-03-27 10:10:12 +02:00
shader_data.py Fix proxy materials 2017-10-06 11:16:29 +02:00