armory/blender
E1e5en 6b804477b1 Quat Math
1. Move the Quaternion node from Transform to Variable
2. Move the Separate Quaternion node from Transform to Math
3. Added Quaternion Math Node
Linked to PR - https://github.com/armory3d/iron/pull/108
2020-11-08 22:40:01 +03:00
..
arm Quat Math 2020-11-08 22:40:01 +03:00
data Cleanup 2018-11-19 14:28:04 +01:00
__init__.py
start.py Add ShaderData node 2020-08-19 17:20:41 +02:00