armory/raw
2016-01-28 01:35:43 +01:00
..
attrib_pass Switch to modern glsl 2016-01-28 00:58:00 +01:00
deferred_pass Switch to modern glsl 2016-01-28 00:58:00 +01:00
env_map Switch to modern glsl 2016-01-28 00:58:00 +01:00
forward Switch to modern glsl 2016-01-28 00:58:00 +01:00
compile.py Include only referenced shaders 2016-01-11 13:07:44 +01:00
makeres.py Add only needed shader resources 2016-01-28 01:35:43 +01:00
makevariants.py Include only referenced shaders 2016-01-11 13:07:44 +01:00