armory/Shaders/deferred_light
N8n5h 893b313643 Solve artifact with clustering of lights
Changed how a spot light is detected when sampling light, which caused false positives and produced
that visual artifact when a cluster/pixel was detected incorrectly as being lit with a spot light when maybe none were there.
This issue seems somewhat related to that issue that prevents rendering spotlights and point lights shadow at the same time.
2020-12-27 16:02:35 -03:00
..
deferred_light.frag.glsl Solve artifact with clustering of lights 2020-12-27 16:02:35 -03:00
deferred_light.json Allow multiple color attachment formats 2020-05-10 10:46:12 +02:00