armory/blender/arm/logicnode/value_active_scene.py
2018-12-18 23:48:38 +01:00

16 lines
412 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ActiveSceneNode(Node, ArmLogicTreeNode):
'''Active scene node'''
bl_idname = 'LNActiveSceneNode'
bl_label = 'Active Scene'
bl_icon = 'QUESTION'
def init(self, context):
self.outputs.new('NodeSocketShader', 'Scene')
add_node(ActiveSceneNode, category='Value')