armory/blender/arm/logicnode/math/LN_world_to_screen_space.py
2020-11-17 12:01:15 -03:00

15 lines
485 B
Python

from arm.logicnode.arm_nodes import *
class WorldToScreenSpaceNode(ArmLogicTreeNode):
"""Transforms the given world coordinates into screen coordinates."""
bl_idname = 'LNWorldToScreenSpaceNode'
bl_label = 'World to Screen Space'
arm_section = 'matrix'
arm_version = 1
def init(self, context):
super(WorldToScreenSpaceNode, self).init(context)
self.add_input('NodeSocketVector', 'World')
self.add_output('NodeSocketVector', 'Screen')