armory/blender/arm/logicnode/transform/LN_get_object_transform.py
2020-11-17 12:01:15 -03:00

16 lines
532 B
Python

from arm.logicnode.arm_nodes import *
class GetTransformNode(ArmLogicTreeNode):
"""Returns the transformation of the given object. An object's
transform consists of vectors describing its global location,
rotation and scale."""
bl_idname = 'LNGetTransformNode'
bl_label = 'Get Object Transform'
arm_version = 1
def init(self, context):
super(GetTransformNode, self).init(context)
self.add_input('ArmNodeSocketObject', 'Object')
self.add_output('NodeSocketShader', 'Transform')