armory/blender/arm/logicnode/array_set.py
2018-06-12 23:16:28 +02:00

20 lines
601 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ArraySetNode(Node, ArmLogicTreeNode):
'''Array set node'''
bl_idname = 'LNArraySetNode'
bl_label = 'Array Set'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketArray', 'Array')
self.inputs.new('NodeSocketInt', 'Index')
self.inputs.new('NodeSocketShader', 'Value')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(ArraySetNode, category='Array')