armory/blender/arm/logicnode/variable_trait.py
2017-04-14 20:38:50 +02:00

21 lines
517 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class TraitNode(Node, ArmLogicTreeNode):
'''Trait node'''
bl_idname = 'LNTraitNode'
bl_label = 'Trait'
bl_icon = 'GAME'
property0 = StringProperty(name='', default='')
def init(self, context):
self.outputs.new('NodeSocketShader', 'Trait')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(TraitNode, category='Variable')