186 lines
6.1 KiB
Haxe
186 lines
6.1 KiB
Haxe
package armory.object;
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import iron.Scene;
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import iron.object.Object;
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import iron.data.MaterialData;
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import iron.math.Vec4;
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// Structure for setting shader uniforms
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class Uniforms {
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public static function register() {
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iron.object.Uniforms.externalTextureLinks = [textureLink];
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iron.object.Uniforms.externalVec3Links = [vec3Link];
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iron.object.Uniforms.externalFloatLinks = [floatLink];
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}
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public static function textureLink(object:Object, mat:MaterialData, link:String):kha.Image {
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if (link == "_smaaSearch") {
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return Scene.active.embedded.get('smaa_search.png');
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}
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else if (link == "_smaaArea") {
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return Scene.active.embedded.get('smaa_area.png');
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}
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#if arm_ltc
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else if (link == "_ltcMat") {
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if (armory.data.ConstData.ltcMatTex == null) armory.data.ConstData.initLTC();
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return armory.data.ConstData.ltcMatTex;
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}
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else if (link == "_ltcMag") {
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if (armory.data.ConstData.ltcMagTex == null) armory.data.ConstData.initLTC();
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return armory.data.ConstData.ltcMagTex;
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}
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#end
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else if (link == "_lensTexture") {
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return Scene.active.embedded.get('lenstexture.jpg');
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}
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else if (link == "_lutTexture") {
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return Scene.active.embedded.get('luttexture.jpg');
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}
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else if (link == "_cloudsTexture") {
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return Scene.active.embedded.get('cloudstexture.png');
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}
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return null;
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}
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public static function vec3Link(object:Object, mat:MaterialData, link:String):iron.math.Vec4 {
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var v:Vec4 = null;
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#if arm_hosek
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if (link == "_hosekA") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.A.x;
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v.y = armory.renderpath.HosekWilkie.data.A.y;
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v.z = armory.renderpath.HosekWilkie.data.A.z;
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}
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}
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else if (link == "_hosekB") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.B.x;
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v.y = armory.renderpath.HosekWilkie.data.B.y;
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v.z = armory.renderpath.HosekWilkie.data.B.z;
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}
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}
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else if (link == "_hosekC") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.C.x;
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v.y = armory.renderpath.HosekWilkie.data.C.y;
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v.z = armory.renderpath.HosekWilkie.data.C.z;
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}
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}
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else if (link == "_hosekD") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.D.x;
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v.y = armory.renderpath.HosekWilkie.data.D.y;
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v.z = armory.renderpath.HosekWilkie.data.D.z;
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}
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}
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else if (link == "_hosekE") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.E.x;
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v.y = armory.renderpath.HosekWilkie.data.E.y;
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v.z = armory.renderpath.HosekWilkie.data.E.z;
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}
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}
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else if (link == "_hosekF") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.F.x;
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v.y = armory.renderpath.HosekWilkie.data.F.y;
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v.z = armory.renderpath.HosekWilkie.data.F.z;
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}
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}
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else if (link == "_hosekG") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.G.x;
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v.y = armory.renderpath.HosekWilkie.data.G.y;
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v.z = armory.renderpath.HosekWilkie.data.G.z;
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}
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}
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else if (link == "_hosekH") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.H.x;
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v.y = armory.renderpath.HosekWilkie.data.H.y;
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v.z = armory.renderpath.HosekWilkie.data.H.z;
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}
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}
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else if (link == "_hosekI") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.I.x;
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v.y = armory.renderpath.HosekWilkie.data.I.y;
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v.z = armory.renderpath.HosekWilkie.data.I.z;
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}
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}
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else if (link == "_hosekZ") {
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if (armory.renderpath.HosekWilkie.data == null) {
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armory.renderpath.HosekWilkie.recompute(Scene.active.world);
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}
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if (armory.renderpath.HosekWilkie.data != null) {
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v = iron.object.Uniforms.helpVec;
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v.x = armory.renderpath.HosekWilkie.data.Z.x;
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v.y = armory.renderpath.HosekWilkie.data.Z.y;
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v.z = armory.renderpath.HosekWilkie.data.Z.z;
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}
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}
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#end
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#if arm_voxelgi
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if (link == "_cameraPositionSnap") {
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v = iron.object.Uniforms.helpVec;
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var camera = iron.Scene.active.camera;
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v.set(camera.transform.worldx(), camera.transform.worldy(), camera.transform.worldz());
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var l = camera.lookWorld();
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var e = Main.voxelgiHalfExtents;
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v.x += l.x * e * 0.9;
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v.y += l.y * e * 0.9;
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var f = Main.voxelgiVoxelSize * 8; // Snaps to 3 mip-maps range
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v.set(Math.floor(v.x / f) * f, Math.floor(v.y / f) * f, Math.floor(v.z / f) * f);
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}
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#end
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return v;
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}
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public static function floatLink(object:Object, mat:MaterialData, link:String):Null<kha.FastFloat> {
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#if rp_dynres
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if (link == "_dynamicScale") {
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return armory.renderpath.DynamicResolutionScale.dynamicScale;
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}
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#end
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return null;
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}
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}
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