armory/Shaders
2017-05-22 15:55:34 +02:00
..
blend_pass Begin true material builder 2016-12-13 01:09:17 +01:00
bloom_pass Renderer speedup round 1 2017-03-11 01:50:47 +01:00
blur_adaptive_pass Renderer speedup round 3 2017-03-14 20:43:54 +01:00
blur_edge_pass Fix volumetric light 2017-05-22 15:55:34 +02:00
blur_gaus_pass Renderer speedup round 1 2017-03-11 01:50:47 +01:00
blur_pass Renderer speedup round 1 2017-03-11 01:50:47 +01:00
combine_pass Renderer speedup round 1 2017-03-11 01:50:47 +01:00
compositor_pass More D3D fixes 2017-04-19 23:11:02 +02:00
copy_pass Begin true material builder 2016-12-13 01:09:17 +01:00
debug_normals Renderer speedup round 1 2017-03-11 01:50:47 +01:00
debug_velocity Renderer speedup round 1 2017-03-11 01:50:47 +01:00
deferred_indirect Voxel tweaks 2017-05-20 19:07:15 +02:00
deferred_light Calibrate light 2017-05-06 00:22:15 +02:00
deferred_light_quad Calibrate light 2017-05-06 00:22:15 +02:00
fxaa_pass Renderer speedup round 1 2017-03-11 01:50:47 +01:00
grease_pencil Fix grease pencil 2017-05-18 23:40:10 +02:00
include Fix grease pencil 2017-05-18 23:40:10 +02:00
matid_to_depth Deferred+ renderer 2017-03-28 14:30:51 +02:00
motion_blur_pass Renderer speedup round 2 2017-03-12 17:29:22 +01:00
motion_blur_veloc_pass Renderer speedup round 2 2017-03-12 17:29:22 +01:00
pt_trace_pass More D3D fixes 2017-04-19 23:11:02 +02:00
smaa_blend_weight More D3D fixes 2017-04-19 23:11:02 +02:00
smaa_edge_detect More D3D fixes 2017-04-19 23:11:02 +02:00
smaa_neighborhood_blend More D3D fixes 2017-04-19 23:11:02 +02:00
ssao_pass Renderer speedup round 2 2017-03-12 17:29:22 +01:00
ssao_reproject_pass Renderer speedup round 2 2017-03-12 17:29:22 +01:00
ssdo_pass Renderer speedup round 2 2017-03-12 17:29:22 +01:00
ssr_pass Renderer speedup round 3 2017-03-14 20:43:54 +01:00
sss_pass Begin true material builder 2016-12-13 01:09:17 +01:00
std Fix volumetric light 2017-05-22 15:55:34 +02:00
supersample_resolve Super-sampling resolve 2017-04-26 17:37:30 +02:00
taa_pass Begin true material builder 2016-12-13 01:09:17 +01:00
translucent_resolve Begin true material builder 2016-12-13 01:09:17 +01:00
volumetric_light Fix volumetric light 2017-05-22 15:55:34 +02:00
water_pass More D3D fixes 2017-04-19 23:11:02 +02:00
world Renderer speedup round 2 2017-03-12 17:29:22 +01:00