__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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Begin renderer work
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2018-11-19 13:18:40 +01:00 |
cycles_functions.py
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Fresnel node fix
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2018-11-14 12:06:42 +01:00 |
make.py
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Remove double .json extension
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2018-11-22 17:13:21 +01:00 |
make_decal.py
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Faster shadow sample
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2018-11-29 23:43:33 +01:00 |
make_depth.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |
make_inst.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |
make_mesh.py
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Faster shadow sample
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2018-11-29 23:43:33 +01:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_shader.py
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Voxel ao for hlsl
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2018-12-04 19:06:01 +01:00 |
make_tess.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
make_transluc.py
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Material compiler fixes
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2018-05-21 17:55:26 +02:00 |
make_voxel.py
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Shader fixes
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2018-12-07 13:48:40 +01:00 |
mat_batch.py
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Upgrading armory into b2.8 engine
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2018-05-24 22:16:28 +02:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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Cleanup
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2018-11-19 15:41:26 +01:00 |
shader.py
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Voxel ao for hlsl
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2018-12-04 19:06:01 +01:00 |