169 lines
2.8 KiB
JSON
Executable file
169 lines
2.8 KiB
JSON
Executable file
{
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"contexts": [
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{
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"name": "blur_adaptive_pass_x",
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"params": [
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{
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"name": "depth_write",
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"value": "false"
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},
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{
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"name": "compare_mode",
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"value": "always"
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},
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{
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"name": "cull_mode",
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"value": "none"
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}
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],
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"links": [
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{
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"name": "dir",
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"link": "_vec2x"
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},
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{
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"name": "screenSize",
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"link": "_screenSize"
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_adaptive_pass.vert.glsl",
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"fragment_shader": "blur_adaptive_pass.frag.glsl"
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},
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{
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"name": "blur_adaptive_pass_y",
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"params": [
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{
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"name": "depth_write",
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"value": "false"
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},
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{
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"name": "compare_mode",
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"value": "always"
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},
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{
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"name": "cull_mode",
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"value": "none"
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}
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],
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"links": [
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{
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"name": "dir",
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"link": "_vec2y"
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},
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{
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"name": "screenSize",
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"link": "_screenSize"
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_adaptive_pass.vert.glsl",
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"fragment_shader": "blur_adaptive_pass.frag.glsl"
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},
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{
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"name": "blur_adaptive_pass_x2",
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"params": [
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{
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"name": "depth_write",
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"value": "false"
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},
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{
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"name": "compare_mode",
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"value": "always"
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},
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{
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"name": "cull_mode",
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"value": "none"
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}
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],
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"links": [
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{
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"name": "dir",
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"link": "_vec2x2"
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},
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{
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"name": "screenSize",
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"link": "_screenSize"
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_adaptive_pass.vert.glsl",
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"fragment_shader": "blur_adaptive_pass.frag.glsl"
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},
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{
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"name": "blur_adaptive_pass_y3",
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"params": [
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{
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"name": "depth_write",
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"value": "false"
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},
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{
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"name": "compare_mode",
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"value": "always"
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},
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{
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"name": "cull_mode",
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"value": "none"
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}
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],
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"links": [
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{
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"name": "dir",
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"link": "_vec2y3"
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},
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{
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"name": "screenSize",
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"link": "_screenSize"
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_adaptive_pass.vert.glsl",
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"fragment_shader": "blur_adaptive_pass.frag.glsl"
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},
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{
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"name": "blur_adaptive_pass_y3_blend",
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"params": [
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{
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"name": "depth_write",
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"value": "false"
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},
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{
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"name": "compare_mode",
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"value": "always"
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},
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{
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"name": "cull_mode",
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"value": "none"
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},
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{
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"name": "blend_source",
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"value": "blend_one"
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},
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{
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"name": "blend_destination",
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"value": "blend_one"
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},
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{
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"name": "blend_operation",
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"value": "add"
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}
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],
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"links": [
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{
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"name": "dir",
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"link": "_vec2y3"
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},
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{
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"name": "screenSize",
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"link": "_screenSize"
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_adaptive_pass.vert.glsl",
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"fragment_shader": "blur_adaptive_pass.frag.glsl"
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}
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]
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}
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