armory/blender/arm/logicnode/scene/LN_scene.py
2021-07-20 20:53:37 +02:00

19 lines
521 B
Python

import bpy
from arm.logicnode.arm_nodes import *
class SceneNode(ArmLogicTreeNode):
"""Stores the given scene as a variable."""
bl_idname = 'LNSceneNode'
bl_label = 'Scene'
arm_version = 1
property0_get: HaxePointerProperty('property0_get', name='', type=bpy.types.Scene)
def arm_init(self, context):
self.add_output('ArmDynamicSocket', 'Scene')
def draw_buttons(self, context, layout):
layout.prop_search(self, 'property0_get', bpy.data, 'scenes', icon='NONE', text='')