armory/blender/arm/logicnode/scene/LN_spawn_scene.py

18 lines
591 B
Python

from arm.logicnode.arm_nodes import *
class SpawnSceneNode(ArmLogicTreeNode):
"""Spawn scene node"""
bl_idname = 'LNSpawnSceneNode'
bl_label = 'Spawn Scene'
arm_version = 1
def init(self, context):
super(SpawnSceneNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('NodeSocketShader', 'Scene')
self.add_input('NodeSocketShader', 'Transform')
self.add_output('ArmNodeSocketAction', 'Out')
self.add_output('ArmNodeSocketObject', 'Root')
add_node(SpawnSceneNode, category=PKG_AS_CATEGORY)