armory/blender/arm/logicnode/string/LN_contains_string.py

25 lines
848 B
Python

from arm.logicnode.arm_nodes import *
class ContainsStringNode(ArmLogicTreeNode):
"""Contains string node"""
bl_idname = 'LNContainsStringNode'
bl_label = 'Contains String'
arm_version = 1
property0: EnumProperty(
items = [('Contains', 'Contains', 'Contains'),
('Starts With', 'Starts With', 'Starts With'),
('Ends With', 'Ends With', 'Ends With'),
],
name='', default='Contains')
def init(self, context):
super(ContainsStringNode, self).init(context)
self.add_input('NodeSocketString', 'String')
self.add_input('NodeSocketString', 'Find')
self.add_output('NodeSocketBool', 'Bool')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(ContainsStringNode, category=PKG_AS_CATEGORY)