armory/blender/arm/material
2017-10-01 19:42:47 +02:00
..
__init__.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
cycles.py Improve restricted materials 2017-09-09 13:46:32 +02:00
cycles_functions.py Add wavelength material node 2017-09-01 15:24:46 +02:00
cycles_state.py Render path presets 2017-08-21 20:16:06 +02:00
make.py Custom shaders 2017-09-17 16:59:00 +02:00
make_decal.py New material bind system 2017-05-25 16:48:41 +02:00
make_depth.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
make_mesh.py Add Solid material profile 2017-10-01 19:42:47 +02:00
make_overlay.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
make_particle.py Particle fixes 2017-09-29 17:00:21 +02:00
make_rect.py Envmap fixes 2017-09-20 18:35:37 +02:00
make_shader.py Even more GPU particles 2017-09-29 01:18:57 +02:00
make_shadowmap.py Even more GPU particles 2017-09-29 01:18:57 +02:00
make_skin.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
make_tess.py Exporter fixes 2017-08-23 22:53:39 +02:00
make_texture.py Render path presets 2017-08-21 20:16:06 +02:00
make_transluc.py Move py sources to arm package 2017-03-15 12:30:14 +01:00
make_voxel.py VoxelAO 2017-08-22 10:04:13 +02:00
mat_batch.py Exporter presets 2017-08-21 15:36:21 +02:00
mat_state.py Deferred+ renderer 2017-03-28 14:30:51 +02:00
mat_utils.py Exporter fixes 2017-08-23 22:53:39 +02:00
shader.py Improve restricted materials 2017-09-09 13:46:32 +02:00
shader_data.py Even more GPU particles 2017-09-29 01:18:57 +02:00