__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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Simplify shader files
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2017-12-20 10:19:44 +01:00 |
cycles_functions.py
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Add wavelength material node
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2017-09-01 15:24:46 +02:00 |
make.py
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Shader fixes
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2017-11-25 20:09:55 +01:00 |
make_decal.py
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Simplify shader files
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2017-12-20 10:19:44 +01:00 |
make_depth.py
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
make_mesh.py
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_particle.py
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Fix refract
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2017-10-16 09:25:18 +02:00 |
make_rect.py
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
make_shader.py
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Begin rendering driver interface
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2018-01-03 15:09:55 +01:00 |
make_skin.py
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Simplify shader files
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2017-12-20 10:19:44 +01:00 |
make_tess.py
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Tese fix
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2017-11-07 12:01:10 +01:00 |
make_texture.py
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Bump node for images
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2017-11-07 02:26:03 +01:00 |
make_transluc.py
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Shader compiler fixes
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2017-11-10 15:18:44 +01:00 |
make_voxel.py
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
mat_batch.py
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Exporter presets
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2017-08-21 15:36:21 +02:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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Detect voxel support
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2017-12-05 23:06:24 +01:00 |
shader.py
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
shader_data.py
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Fix proxy materials
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2017-10-06 11:16:29 +02:00 |