armory/blender/arm/logicnode/action_set_material_slot.py
2018-05-15 16:44:17 +02:00

20 lines
643 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetMaterialSlotNode(Node, ArmLogicTreeNode):
'''Set material slot node'''
bl_idname = 'LNSetMaterialSlotNode'
bl_label = 'Set Material Slot'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketShader', 'Material')
self.inputs.new('NodeSocketInt', 'Slot')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetMaterialSlotNode, category='Action')