armory/blender/arm/logicnode/physics_set_gravity.py
2018-04-21 14:03:03 +10:00

18 lines
510 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetGravityNode(Node, ArmLogicTreeNode):
'''Set Gravity node'''
bl_idname = 'LNSetGravityNode'
bl_label = 'Set Gravity'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketVector', 'Gravity')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetGravityNode, category='Physics')