armory/blender/arm/logicnode/variable_quaternion.py
2017-04-10 21:17:17 +02:00

22 lines
660 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class QuaternionNode(Node, ArmLogicTreeNode):
'''Quaternion node'''
bl_idname = 'LNQuaternionNode'
bl_label = 'Quaternion'
bl_icon = 'CURVE_PATH'
def init(self, context):
self.inputs.new('NodeSocketFloat', 'X')
self.inputs.new('NodeSocketFloat', 'Y')
self.inputs.new('NodeSocketFloat', 'Z')
self.inputs.new('NodeSocketFloat', 'W')
self.inputs[-1].default_value = 1.0
self.outputs.new('NodeSocketVector', 'Quaternion')
add_node(QuaternionNode, category='Variable')