armory/blender/arm/lightmapper/utility/gui/Viewport.py
Alexander Kleemann ef8fb21536 Update lightmapper to Blender 2.9+
Finalized update to support Blender 2.9+ as well as new features, fixes and more stability
2021-03-18 18:49:30 +01:00

67 lines
2 KiB
Python

import bpy, blf, bgl, os, gpu
from gpu_extras.batch import batch_for_shader
class ViewportDraw:
def __init__(self, context, text):
bakefile = "TLM_Overlay.png"
scriptDir = os.path.dirname(os.path.realpath(__file__))
bakefile_path = os.path.abspath(os.path.join(scriptDir, '..', '..', 'assets/' + bakefile))
image_name = "TLM_Overlay.png"
bpy.ops.image.open(filepath=bakefile_path)
print("Self path: " + bakefile_path)
image = bpy.data.images[image_name]
x = 15
y = 15
w = 400
h = 200
self.shader = gpu.shader.from_builtin('2D_IMAGE')
self.batch = batch_for_shader(
self.shader, 'TRI_FAN',
{
"pos": ((x, y), (x+w, y), (x+w, y+h), (x, y+h)),
"texCoord": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
if image.gl_load():
raise Exception()
self.text = text
self.image = image
#self.handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_text_callback, (context,), 'WINDOW', 'POST_PIXEL')
self.handle2 = bpy.types.SpaceView3D.draw_handler_add(self.draw_image_callback, (context,), 'WINDOW', 'POST_PIXEL')
def draw_text_callback(self, context):
font_id = 0
blf.position(font_id, 15, 15, 0)
blf.size(font_id, 20, 72)
blf.draw(font_id, "%s" % (self.text))
def draw_image_callback(self, context):
if self.image:
bgl.glEnable(bgl.GL_BLEND)
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, self.image.bindcode)
self.shader.bind()
self.shader.uniform_int("image", 0)
self.batch.draw(self.shader)
bgl.glDisable(bgl.GL_BLEND)
def update_text(self, text):
self.text = text
def remove_handle(self):
#bpy.types.SpaceView3D.draw_handler_remove(self.handle, 'WINDOW')
bpy.types.SpaceView3D.draw_handler_remove(self.handle2, 'WINDOW')