armory/blender/arm/lightmapper/utility/octane/lightmap2.py
Alexander Kleemann ef8fb21536 Update lightmapper to Blender 2.9+
Finalized update to support Blender 2.9+ as well as new features, fixes and more stability
2021-03-18 18:49:30 +01:00

71 lines
2.1 KiB
Python

import bpy, os
def bake():
cam_name = "TLM-BakeCam-obj"
if cam_name in bpy.context.scene.objects:
print("Camera found...")
camera = bpy.context.scene.objects[cam_name]
camera.data.octane.baking_camera = True
for obj in bpy.context.scene.objects:
bpy.ops.object.select_all(action='DESELECT')
obj.select_set(False)
iterNum = 2
currentIterNum = 1
for obj in bpy.context.scene.objects:
if obj.type == "MESH":
if obj.TLM_ObjectProperties.tlm_mesh_lightmap_use:
iterNum = iterNum + 1
if iterNum > 1:
iterNum = iterNum - 1
for obj in bpy.context.scene.objects:
if obj.type == 'MESH' and obj.name in bpy.context.view_layer.objects:
if obj.TLM_ObjectProperties.tlm_mesh_lightmap_use:
currentIterNum = currentIterNum + 1
scene = bpy.context.scene
print("Baking obj: " + obj.name)
print("Baking ID: " + str(currentIterNum) + " out of " + str(iterNum))
bpy.ops.object.select_all(action='DESELECT')
camera.data.octane.baking_group_id = currentIterNum
savedir = os.path.dirname(bpy.data.filepath)
user_dir = scene.TLM_Engine3Properties.tlm_lightmap_savedir
directory = os.path.join(savedir, user_dir)
image_settings = bpy.context.scene.render.image_settings
image_settings.file_format = "HDR"
image_settings.color_depth = '32'
filename = os.path.join(directory, "LM") + "_" + obj.name + ".hdr"
bpy.context.scene.render.filepath = filename
resolution = int(obj.TLM_ObjectProperties.tlm_mesh_lightmap_resolution)
bpy.context.scene.render.resolution_x = resolution
bpy.context.scene.render.resolution_y = resolution
bpy.ops.render.render(write_still=True)
else:
print("No baking camera found")
print("Baking in Octane!")