armory/blender/arm/logicnode/random/LN_random_float.py

19 lines
549 B
Python

from arm.logicnode.arm_nodes import *
class RandomFloatNode(ArmLogicTreeNode):
"""Random float node"""
bl_idname = 'LNRandomFloatNode'
bl_label = 'Random Float'
arm_version = 1
def init(self, context):
super(RandomFloatNode, self).init(context)
self.add_input('NodeSocketFloat', 'Min')
self.add_input('NodeSocketFloat', 'Max', default_value=1.0)
# self.add_input('NodeSocketInt', 'Seed')
self.add_output('NodeSocketFloat', 'Float')
add_node(RandomFloatNode, category=PKG_AS_CATEGORY)