armory/blender/arm/logicnode/transform/LN_transform_math.py

16 lines
509 B
Python

from arm.logicnode.arm_nodes import *
class TransformMathNode(ArmLogicTreeNode):
"""Transform math node"""
bl_idname = 'LNTransformMathNode'
bl_label = 'Transform Math'
arm_version = 1
def init(self, context):
super(TransformMathNode, self).init(context)
self.add_input('NodeSocketShader', 'Transform')
self.add_input('NodeSocketShader', 'Transform')
self.add_output('NodeSocketShader', 'Transform')
add_node(TransformMathNode, category=PKG_AS_CATEGORY)