data
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
lib
|
Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
__init__.py
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Begin refactoring
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2015-10-30 13:23:09 +01:00 |
assets.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
exporter.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
LICENSE
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Begin refactoring
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2015-10-30 13:23:09 +01:00 |
make.py
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Reuse shader code.
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2016-10-17 02:29:37 +02:00 |
make_logic.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
make_material.py
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Support compressed assets.
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2016-10-15 12:17:33 +02:00 |
make_renderpath.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
make_world.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
nodes_renderpath.py
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Support compressed assets.
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2016-10-15 12:17:33 +02:00 |
path_tracer.py
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Cleaning up.
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2016-10-12 17:52:27 +02:00 |
props.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
props_traits.py
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
props_traits_action.py
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Prop descriptions.
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2016-09-23 00:34:42 +02:00 |
props_traits_clip.py
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Prop descriptions.
|
2016-09-23 00:34:42 +02:00 |
props_traits_params.py
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Prop descriptions.
|
2016-09-23 00:34:42 +02:00 |
space_armory.py
|
Prop descriptions.
|
2016-09-23 00:34:42 +02:00 |
start.py
|
Prop descriptions.
|
2016-09-23 00:34:42 +02:00 |
utils.py
|
Reusing shader code.
|
2016-10-17 00:02:51 +02:00 |
write_data.py
|
Shaders overhaul.
|
2016-10-17 17:39:40 +02:00 |
write_probes.py
|
Cleaning up.
|
2016-10-12 17:52:27 +02:00 |