armory/blender/arm/lightmapper/utility/rectpack/pack_algo.py
2020-11-28 23:23:52 +01:00

140 lines
4 KiB
Python

from .geometry import Rectangle
class PackingAlgorithm(object):
"""PackingAlgorithm base class"""
def __init__(self, width, height, rot=True, bid=None, *args, **kwargs):
"""
Initialize packing algorithm
Arguments:
width (int, float): Packing surface width
height (int, float): Packing surface height
rot (bool): Rectangle rotation enabled or disabled
bid (string|int|...): Packing surface identification
"""
self.width = width
self.height = height
self.rot = rot
self.rectangles = []
self.bid = bid
self._surface = Rectangle(0, 0, width, height)
self.reset()
def __len__(self):
return len(self.rectangles)
def __iter__(self):
return iter(self.rectangles)
def _fits_surface(self, width, height):
"""
Test surface is big enough to place a rectangle
Arguments:
width (int, float): Rectangle width
height (int, float): Rectangle height
Returns:
boolean: True if it could be placed, False otherwise
"""
assert(width > 0 and height > 0)
if self.rot and (width > self.width or height > self.height):
width, height = height, width
if width > self.width or height > self.height:
return False
else:
return True
def __getitem__(self, key):
"""
Return rectangle in selected position.
"""
return self.rectangles[key]
def used_area(self):
"""
Total area of rectangles placed
Returns:
int, float: Area
"""
return sum(r.area() for r in self)
def fitness(self, width, height, rot = False):
"""
Metric used to rate how much space is wasted if a rectangle is placed.
Returns a value greater or equal to zero, the smaller the value the more
'fit' is the rectangle. If the rectangle can't be placed, returns None.
Arguments:
width (int, float): Rectangle width
height (int, float): Rectangle height
rot (bool): Enable rectangle rotation
Returns:
int, float: Rectangle fitness
None: Rectangle can't be placed
"""
raise NotImplementedError
def add_rect(self, width, height, rid=None):
"""
Add rectangle of widthxheight dimensions.
Arguments:
width (int, float): Rectangle width
height (int, float): Rectangle height
rid: Optional rectangle user id
Returns:
Rectangle: Rectangle with placemente coordinates
None: If the rectangle couldn be placed.
"""
raise NotImplementedError
def rect_list(self):
"""
Returns a list with all rectangles placed into the surface.
Returns:
List: Format [(x, y, width, height, rid), ...]
"""
rectangle_list = []
for r in self:
rectangle_list.append((r.x, r.y, r.width, r.height, r.rid))
return rectangle_list
def validate_packing(self):
"""
Check for collisions between rectangles, also check all are placed
inside surface.
"""
surface = Rectangle(0, 0, self.width, self.height)
for r in self:
if not surface.contains(r):
raise Exception("Rectangle placed outside surface")
rectangles = [r for r in self]
if len(rectangles) <= 1:
return
for r1 in range(0, len(rectangles)-2):
for r2 in range(r1+1, len(rectangles)-1):
if rectangles[r1].intersects(rectangles[r2]):
raise Exception("Rectangle collision detected")
def is_empty(self):
# Returns true if there is no rectangles placed.
return not bool(len(self))
def reset(self):
self.rectangles = [] # List of placed Rectangles.