armory/raw/debug_normals/debug_normals.shader.json
2016-08-25 00:26:01 +02:00

38 lines
612 B
JSON
Executable file

{
"contexts": [
{
"name": "debug_normals",
"params": [
{
"name": "depth_write",
"value": "false"
},
{
"name": "compare_mode",
"value": "always"
},
{
"name": "cull_mode",
"value": "none"
}
],
"links": [
{
"name": "eye",
"link": "_cameraPosition"
},
{
"name": "eyeLook",
"link": "_cameraLook"
},
{
"name": "invVP",
"link": "_inverseViewProjectionMatrix"
}
],
"texture_params": [],
"vertex_shader": "debug_normals.vert.glsl",
"fragment_shader": "debug_normals.frag.glsl"
}
]
}