armory/blender/arm/logicnode/trait/LN_add_trait_to_object.py
2020-10-05 14:55:56 -03:00

17 lines
551 B
Python

from arm.logicnode.arm_nodes import *
class AddTraitNode(ArmLogicTreeNode):
"""Adds trait to the given object."""
bl_idname = 'LNAddTraitNode'
bl_label = 'Add Trait To Object'
arm_version = 1
def init(self, context):
super(AddTraitNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketShader', 'Trait')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(AddTraitNode, category=PKG_AS_CATEGORY)