armory/blender/arm/logicnode/logic/LN_merge.py
2020-12-15 23:47:38 +01:00

35 lines
1.1 KiB
Python

from arm.logicnode.arm_nodes import *
class MergeNode(ArmLogicTreeNode):
"""Activates the output when any connected input is activated.
@option New: Add a new input socket.
@option X Button: Remove the lowermost input socket."""
bl_idname = 'LNMergeNode'
bl_label = 'Merge'
arm_section = 'flow'
arm_version = 1
def __init__(self):
super(MergeNode, self).__init__()
array_nodes[str(id(self))] = self
def init(self, context):
super(MergeNode, self).init(context)
self.add_output('ArmNodeSocketAction', 'Out')
def draw_buttons(self, context, layout):
row = layout.row(align=True)
op = row.operator('arm.node_add_input', text='New', icon='PLUS', emboss=True)
op.node_index = str(id(self))
op.socket_type = 'ArmNodeSocketAction'
op2 = row.operator('arm.node_remove_input', text='', icon='X', emboss=True)
op2.node_index = str(id(self))
def draw_label(self) -> str:
if len(self.inputs) == 0:
return self.bl_label
return f'{self.bl_label}: [{len(self.inputs)}]'