armory/blender/arm/logicnode/input/LN_on_tap_screen.py
2020-11-17 12:01:15 -03:00

35 lines
1.2 KiB
Python

from arm.logicnode.arm_nodes import *
# Class OnTapScreen
class OnTapScreen(ArmLogicTreeNode):
"""Activates the output on tap screen event.
@input Duration: touching time
@input Interval: interval between taps
@input Repeat: repetitions required
@output Done: the sequence success
@output Fail: the the sequence failure
@output Tap Number: number of the last tap
@output Coords: the coordinates of the last tap
"""
bl_idname = 'LNOnTapScreen'
bl_label = 'On Tap Screen'
arm_section = 'Input'
arm_version = 1
def init(self, context):
super(OnTapScreen, self).init(context)
self.add_input('NodeSocketFloat', 'Duration')
self.inputs[-1].default_value = 0.3
self.add_input('NodeSocketFloat', 'Interval')
self.inputs[-1].default_value = 0.0
self.add_input('NodeSocketInt', 'Repeat')
self.inputs[-1].default_value = 2
self.add_output('ArmNodeSocketAction', 'Done')
self.add_output('ArmNodeSocketAction', 'Fail')
self.add_output('ArmNodeSocketAction', 'Tap')
self.add_output('NodeSocketInt', 'Tap Number')
self.add_output('NodeSocketVector', 'Coords')