armory/blender/arm/logicnode/material/LN_set_material_value_param.py
2020-11-17 12:01:15 -03:00

18 lines
597 B
Python

from arm.logicnode.arm_nodes import *
class SetMaterialValueParamNode(ArmLogicTreeNode):
"""TO DO."""
bl_idname = 'LNSetMaterialValueParamNode'
bl_label = 'Set Material Value Param'
arm_section = 'params'
arm_version = 1
def init(self, context):
super(SetMaterialValueParamNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('NodeSocketShader', 'Material')
self.add_input('NodeSocketString', 'Node')
self.add_input('NodeSocketFloat', 'Float')
self.add_output('ArmNodeSocketAction', 'Out')