armory/Shaders/deferred_light
2021-02-20 15:30:18 +01:00
..
deferred_light.frag.glsl Add option to ignore irradiance for baked environments 2021-02-20 15:30:18 +01:00
deferred_light.json Add support for shadow map atlasing 2021-02-04 17:53:59 -03:00