armory/blender/arm/logicnode/scene/LN_remove_scene_active.py
2020-11-17 12:01:15 -03:00

14 lines
415 B
Python

from arm.logicnode.arm_nodes import *
class RemoveActiveSceneNode(ArmLogicTreeNode):
"""Removes the active scene."""
bl_idname = 'LNRemoveActiveSceneNode'
bl_label = 'Remove Scene Active'
arm_version = 1
def init(self, context):
super(RemoveActiveSceneNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_output('ArmNodeSocketAction', 'Out')