armory/tools/ci/build/compiled/ShaderRaws/Material/Material_shadowmap.frag.glsl
Lubos Lenco ced0713a20 CI data
2017-01-03 16:26:19 +01:00

9 lines
117 B
GLSL

#version 450
#define _EnvCol
#define _SSAO
#define _SMAA
out vec4 fragColor;
void main() {
fragColor = vec4(0.0);
}